local Players = game:GetService("Players").LocalPlayer local Character = Players.Character or Players.CharacterAdded:Wait() local Tool = Character:FindFirstChildWhichIsA("Tool") if Tool:FindFirstChild("Setting") then local script = require(Tool:FindFirstChild("Setting")) script.Auto = true script.FlamingBullet = true script.ChargedShotEnabled = true script.BurstFireEnabled = true script.VisualizerEnabled = false script.CameraShakingEnabled = false script.Piercing = math.huge script.AmmoPerClip = math.huge script.BulletPerShot = 250 script.BulletsPerBurst = 250 script.ChargingTime = 0 script.FireRate = 0 script.ReloadTime = 0 script.Spread = 0 script.BurstRate = 0 end