local Players = game:GetService("Players") local GC = getconnections or get_signal_cons if GC then for i,v in pairs(GC(Players.LocalPlayer.Idled)) do if v["Disable"] then v["Disable"](v) elseif v["Disconnect"] then v["Disconnect"](v) end end else local VirtualUser = cloneref(game:GetService("VirtualUser")) Players.LocalPlayer.Idled:Connect(function() VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end end