repeat task.wait() until game:IsLoaded() local player = game.Players.LocalPlayer local UIS = game:GetService("UserInputService") local RS = game:GetService("ReplicatedStorage") local Remotes = RS:WaitForChild("Remotes") -- Settings local flags = { autoGodly = false, autoCollect = false, autoUpgrade = false, autoBuyJump = false } local jumpAmount = 10 local uiVisible = true -- Utility functions local function round(obj, radius) local c = Instance.new("UICorner") c.CornerRadius = UDim.new(0, radius) c.Parent = obj end local function addStroke(obj, color, thickness) local s = Instance.new("UIStroke") s.Color = color s.Thickness = thickness s.ApplyStrokeMode = Enum.ApplyStrokeMode.Border s.Parent = obj end -- UI Setup local gui = Instance.new("ScreenGui", game.CoreGui) gui.Name = "67" -- Floating Toggle local toggleBtn = Instance.new("TextButton", gui) toggleBtn.Size = UDim2.new(0, 40, 0, 40) toggleBtn.Position = UDim2.new(0, 10, 0.5, -20) toggleBtn.Text = "67" toggleBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 30) toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255) toggleBtn.Font = Enum.Font.GothamBold toggleBtn.Draggable = true round(toggleBtn, 20) addStroke(toggleBtn, Color3.fromRGB(80, 80, 80), 2) -- Main Frame local mainFrame = Instance.new("Frame", gui) mainFrame.Size = UDim2.new(0, 220, 0, 350) mainFrame.Position = UDim2.new(0.5, -110, 0.5, -175) mainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15) mainFrame.Draggable = true mainFrame.Active = true round(mainFrame, 12) addStroke(mainFrame, Color3.fromRGB(40, 40, 40), 1) local title = Instance.new("TextLabel", mainFrame) title.Size = UDim2.new(1, 0, 0, 35) title.Text = "Jump Color Block Steal Brainrots" title.BackgroundColor3 = Color3.fromRGB(25, 25, 25) title.TextColor3 = Color3.fromRGB(0, 255, 150) title.Font = Enum.Font.GothamBold title.TextSize = 11 round(title, 12) -- Helper to create Toggle Buttons local function createToggle(text, pos, flagName) local btn = Instance.new("TextButton", mainFrame) btn.Size = UDim2.new(1, -20, 0, 32) btn.Position = pos btn.Text = text .. ": OFF" btn.BackgroundColor3 = Color3.fromRGB(35, 20, 20) btn.TextColor3 = Color3.fromRGB(255, 100, 100) btn.Font = Enum.Font.GothamBold btn.TextSize = 11 round(btn, 6) addStroke(btn, Color3.fromRGB(60, 30, 30), 1) btn.MouseButton1Click:Connect(function() flags[flagName] = not flags[flagName] btn.Text = text .. ": " .. (flags[flagName] and "ON" or "OFF") btn.BackgroundColor3 = flags[flagName] and Color3.fromRGB(20, 40, 25) or Color3.fromRGB(35, 20, 20) btn.TextColor3 = flags[flagName] and Color3.fromRGB(100, 255, 150) or Color3.fromRGB(255, 100, 100) btn.UIStroke.Color = flags[flagName] and Color3.fromRGB(40, 80, 50) or Color3.fromRGB(60, 30, 30) end) return btn end -- Toggles createToggle("AUTO GODLY", UDim2.new(0, 10, 0, 45), "autoGodly") createToggle("AUTO COLLECT", UDim2.new(0, 10, 0, 82), "autoCollect") createToggle("AUTO UPGRADE", UDim2.new(0, 10, 0, 119), "autoUpgrade") createToggle("AUTO BUY JUMP", UDim2.new(0, 10, 0, 156), "autoBuyJump") -- Modern Dropdown local ddBtn = Instance.new("TextButton", mainFrame) ddBtn.Size = UDim2.new(1, -20, 0, 30) ddBtn.Position = UDim2.new(0, 10, 0, 193) ddBtn.Text = "Jump Amount: 10 ▽" ddBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 30) ddBtn.TextColor3 = Color3.fromRGB(200, 200, 200) ddBtn.Font = Enum.Font.GothamBold ddBtn.TextSize = 11 round(ddBtn, 6) addStroke(ddBtn, Color3.fromRGB(50, 50, 50), 1) local ddFrame = Instance.new("Frame", mainFrame) ddFrame.Size = UDim2.new(1, -20, 0, 90) ddFrame.Position = UDim2.new(0, 10, 0, 225) ddFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20) ddFrame.Visible = false ddFrame.ZIndex = 10 round(ddFrame, 6) addStroke(ddFrame, Color3.fromRGB(60, 60, 60), 1) local layout = Instance.new("UIListLayout", ddFrame) layout.SortOrder = Enum.SortOrder.LayoutOrder for _, v in pairs({1, 5, 10}) do local opt = Instance.new("TextButton", ddFrame) opt.Size = UDim2.new(1, 0, 0, 30) opt.Text = tostring(v) opt.BackgroundColor3 = Color3.fromRGB(25, 25, 25) opt.TextColor3 = Color3.fromRGB(255, 255, 255) opt.Font = Enum.Font.GothamBold opt.ZIndex = 11 opt.BorderSizePixel = 0 opt.MouseButton1Click:Connect(function() jumpAmount = v ddBtn.Text = "Jump Amount: " .. v .. " ▽" ddFrame.Visible = false end) end -- Improved Remove VIP Wall Button local removeWallBtn = Instance.new("TextButton", mainFrame) removeWallBtn.Size = UDim2.new(1, -20, 0, 38) removeWallBtn.Position = UDim2.new(0, 10, 1, -50) removeWallBtn.Text = "REMOVE VIP WALL" removeWallBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 60) removeWallBtn.TextColor3 = Color3.fromRGB(150, 200, 255) removeWallBtn.Font = Enum.Font.GothamBold removeWallBtn.TextSize = 11 round(removeWallBtn, 8) addStroke(removeWallBtn, Color3.fromRGB(60, 60, 120), 1) removeWallBtn.MouseButton1Click:Connect(function() local wall = workspace:FindFirstChild("W_01") and workspace.W_01:FindFirstChild("LobbyBase") and workspace.W_01.LobbyBase:FindFirstChild("Collision") if wall then wall:Destroy() removeWallBtn.Text = "WALL REMOVED!" removeWallBtn.BackgroundColor3 = Color3.fromRGB(30, 60, 30) else removeWallBtn.Text = "WALL NOT FOUND" removeWallBtn.BackgroundColor3 = Color3.fromRGB(60, 30, 30) end task.delay(1.5, function() removeWallBtn.Text = "REMOVE VIP WALL" removeWallBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 60) end) end) --- Logic Loops --- task.spawn(function() while true do task.wait(0.1) if flags.autoGodly then pcall(function() local level9Base = workspace.W_01.LobbyBase.Level.Level9.Base for _, base in pairs(level9Base:GetChildren()) do if not flags.autoGodly then break end local prompt = base:FindFirstChild("Prompt") and base.Prompt:FindFirstChild("UserPrompt") if prompt then for _, obj in pairs(base:GetChildren()) do if not flags.autoGodly then break end if obj.Name:match("^Pet/") then local part = obj:FindFirstChild("Base") or obj:FindFirstChildWhichIsA("BasePart", true) if part then local hrp = player.Character.HumanoidRootPart local oldPos = hrp.CFrame hrp.CFrame = part.CFrame + Vector3.new(0, 3, 0) task.wait(0.2) fireproximityprompt(prompt) task.wait(0.2) hrp.CFrame = oldPos task.wait(0.2) end end end end end end) end end end) task.spawn(function() while true do task.wait(0.1) if flags.autoCollect then for i = 0, 100 do if not flags.autoCollect then break end Remotes.ClaimOutputRE:FireServer(i, "Pet") end end if flags.autoUpgrade then for i = 0, 100 do if not flags.autoUpgrade then break end Remotes.UpgradePetRE:FireServer(i) end end if flags.autoBuyJump then Remotes.UpgradeAttributeRE:FireServer("Power", jumpAmount) end end end) -- UI Toggle toggleBtn.MouseButton1Click:Connect(function() uiVisible = not uiVisible mainFrame.Visible = uiVisible end) ddBtn.MouseButton1Click:Connect(function() ddFrame.Visible = not ddFrame.Visible end) UIS.InputBegan:Connect(function(input, gpe) if not gpe and input.KeyCode == Enum.KeyCode.RightControl then uiVisible = not uiVisible mainFrame.Visible = uiVisible end end)